Write

ABSTRACT

This is a follower animation. For all meshes present in the iterator but not in the follower, a write animation will be applied. For all meshes present in the follower but not in the iterator, an unwrite animation will be applied. After the animation, the corresponding followers are set to the value of the iterator. Note that you can do this animation on any mesh, not just text-like meshes.

PARAMETERS
meshes&A variable-tree corresponding to iterators that the animation should apply to (no scene variables are allowed)
timethe amount of seconds that the animation should take
timethe amount of seconds that the animation should take
unit_map(u)defaults to smooth(u). If provided, it is essentially a rate function that controls the timing of this animation. It is given the normalized time from 0 to 1 and should spit out a normalized time from 0 to 1.
RETURN

Returns an animation that, when executed, will write the insertions and unwrite the deletions

DECLARATION
func Write(meshes&, [config] {[main] {time}, [parameterized] {time, unit_map(u)}})